otherwise, the procedure I outlined will help you to isolate mods in question and get everything aligned. Yes, you can only have 255 (non-ESL) plugins installed (including base-game and CC plugins in right 'plugins' pane). I ran another profile with less mods and it ran perfectly fine so I think it might have to do with me reaching a mod limit? Currently I have 507 active plugins but 265 are marked as light. When I ran the application, I navigated to my data folder and all the plugins were showing. Whenever I navigate to the mods tab, all of them are still disabled. I ran LOOT prior to going back to 1.6.353 and ran it again afer I got both the most recent SKSE and Skyrim version. I did end up having to disable the offending plugins because updates for the 1.6.353 version have not yet released. I only downgraded from 1.6.353 (released on January 6th) to 1.6.342 (released on December 13th), so that the plugins you mentioned would still be compatible. Post back with results or questions about this process. My approach above tells you the mods that are causing you issues so that you can troubleshoot those mods and get the proper versions. The method Mousetick mentions above is useful but better for people that understand the mod files well. Re-run LOOT to verify no SKSE complaints. If LOOT complains that SKSE is wrong version, revisit SKSE downloads and grab/ install the proper version for your game version (SE 1.5.97 or AE 1.6.xxx) Revisit the Nexus page for the 6 mods that were disabled, and download the versions needed for your version of Skyrim (1.5.97 or 1.6.xxx), and re-enable the 6 mods after. If all errors go away and the game menu comes up, quit to desktop Note LOOT messages up top about SKSE version. PC SSE - Help So, as I am want to do, I started rebuilding my modlist and have never had issues with JContainers before. In the filter field under the right pane, begin typing in the name of the other files one at a time (hdtsmp64, jcontainers, simplyknock, storageutil)įor each of these files, the Data tab view should filter to a single folder that you can expand to see the DLL file and the mod providing that file.ĭISABLE these four remaining mods by unticking them in the MO left pane. Open MO and go to the 'Data' tab in the right pane ? (need to search the MO Data folder for the other DLL files to see which mods provide them) The error you are getting is SKSE saying "The following DLL files are incompatible with this version of SKSE (or the game)". You may need to disable ALL mods besides SKSE and SSE Engine Fixes if you continue to have problems using the process I describe below. Also, many other mods you have may require different game versions. Everything is compatible with 1.5.97, but proper versions of SKSE-related mods may be a bit confusing either way. I recommend that you re-upgrade back to SSE 1.6.xxx, but that's beside the point. You only need to ensure that your SKSE-related plugins are compatible. You don't need to 'downgrade' your Skyrim. I don't feel like you are understanding the problem. I followed Greg's steps and still have not reached a different output. Unfortunately my mods are still not enabled when I run SKSE. Any advices? Thanks in advance for all the comments.I managed to patch that issue by downgrading back to a prior update. What should I do? I even gave permissions to SKSE,Skyrim,Steam and MO2 with fire wall. I tried to copy vMYC folder from the Familiar Faces zip and MO2 overwrite folder, it didn't work. Mod Organizer 2's file path is C:\Modding and C:\Users\umutg\AppData\Local\ModOrganizer. Will it work if I install the mod via MO then try to play the game using MO2? Is there a fix for this? I got the lastest versions of RaceMenu, JContainers, Familiar Faces and SKSE. do nested arrays) Put multiple value types into a single array. I have a massive load order installed by MO2. JContainers is a SKSE plugin, which provides your Papyrus scripts with an way to: Append or erase values from arrays. When I install the mod via MO2 it won't create the folder, but when try to instal via MO it creates the folder. The vMYC folder is missing from my Skyrim/Data folder. I gave every permission possible to Mod Organizer 2, SKSE, Skyrim and Steam. When I install the mod after installing JContainers and then start the game it gives me an error which says "Could not write to Data/vMYC". Hello, I have a problem with Familiar Faces.
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